
The Escapist’s relentless Yahtzee Croshaw reviewed Metro Exodus when it released earlier this year, so be sure to check out his thoughts.įor updates on The Two Colonels, keep checking in with the Escapist. Metro Exodus was first revealed during Xbox’s E3 briefing in 2017, so to see the game’s DLC debut at Inside Xbox at Gamescom is not too much of a shock. Khlebnikov’s story will see him surviving “the slime” and attacks from plenty of mutant attacks as he makes his way back home to his son for New Year’s Eve.Īccompanying Metro’s staple linear story-telling methods, a flamethrower weapon, claustrophobic environments, and plenty of tension will all be featured in The Two Colonels. Talking about the story of The Two Colonels requires some Metro Exodus story spoilers, so be warned as you continue reading: The Two Colonels will follow the story of Colonel Khlebnikov in an underground dead city called Novosibirsk.

METRO EXODUS THE TWO COLONELS SERIES
The second story DLC, Sam’s Story, is scheduled to come early 2020.įor those already acquainted with the Metro timeline, players will not play as series regular Artyom and will instead control a new character in this first DLC. The Two Colonels is planned to release summer of this year, but being midway through August already, a fall release might be more likely at this point. The Two Colonels is the first of two story DLC packs revealed as part of Metro Exodus’ post-launch expansion pass. The Stream starts at 5PM CEST / 4PM BST / 8AM PT /3t8KiWQ1oI #MetroExodus – The Two Colonels will be exclusively revealed at Inside Xbox at #Gamescom2019 on Monday night I have never died in that part so it should be easy.Metro Exodus fans should be excited to know that more details of the game’s DLC, The Two Colonels, will be shown off as part of Gamescom on Monday.Īs revealed on Metro Exodus’ Twitter, an Inside Xbox stream is housing the Gamescom reveal at 8 a.m. Repeat this twice and it will start the cutscene. Jump to the side if it tries to throw a body at you (for the Dodge master achievement, which I had unlocked in a previous run but I think I also wasn’t hit in this one too). Stick to the corners for the fight with Nosalises, and when you see the Blind One, move away from it and fire short bursts at it from a distance. You will be slow to reload, but you only have to do it once if you are efficient. I recommend heavy tank for this one for the most ammo. Just crouch behind the desks and again they will only come from one place, so fire in that direction in short bursts until the music stops. It makes some sense since you are in a relatively secure metro station most of the time, but it also makes the DLC feel short. The last one before the boss is at 38:10. Unlike Metro Exodus’ main campaign, The Two Colonels’ levels are far more linear. When you hear the drums, you can use the time to reload. It takes about three waves, so pay attention to the music. Use corners every time you hear the combat music, so they can only come from two directions.įor the first one you can hide behind a car as I do at 32:20 and then they can only come from one direction, which makes it very easy. In the last subchapter, you have to fight Nosalises in waves. For the rest of the subchatpter, crouch behind cover and let your buddies do the work. You can do that before they even start shooting at you then run to your partner. You have to kill another three soldiers that jump from the side. The third stage is after you recover (27:20). Hide behind the column as I do at 25:30 and wait until they break the barricade, then run to the detonation point – it will start a cutscene before you reach it.

When your buddy opens the train door, run forward and kill the two-three soldiers in front of you while they are still moving around.

When the first shooting sequence starts at 23:30, walk back and wait until they break the barricade then help out from a safe distance and shoot the few remaining enemies. The second subchapter is easy as you don’t really have to take part in the combat. Also watch out for the slime on the walls and burn it before you come close. The rest of the encounters are easy if you fire before or as soon as you see the worm.
